Kender Knights by Fuzz_Foot-Wood_Chip

The Knights of Solamnia have agreed to give the kender race an order of their own (in exchange for a blessed atrifact handed over by Badger WoodChip, A kender ambassador.)

The Orders are as following : Order of the Hoopak, Order of the pouch and the order of Topknot. Kender Knight's legandary symbol is the TopKnot. Those who have reached the status of the TopKnot are qualified (as kender come) to become an ambassador for the knights of solamnia. All kender must prove their greatness to the kender knightly council before becoming a knight of kendermore.

These canadates must go on an adventure an bring back the following: 1 magical artifact, 1 head of an opponent, 2 platinum coins, 1 full pouch of artifacts ('belonging' to them of course)

To become a knight of Kendermore you must have the following stats:
Strenght: 14
Intelligence: 13
Dexterity: 10
Wisdom: 10
Charisma: any

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