Mushru
by Peregrin Lighttongue |
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Climate/Terrain: |
Forest |
Frequency: |
Rare (11% chance)
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Organization: |
Community
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Activity Cycle: |
Any
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Diet: |
Omnivore |
Intelligence: |
Very Intelligent (11-12) |
Treasure: |
varies |
Alignment: |
Neutral Good
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No. Appearing: |
1-500
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Armor Class: |
7 |
Movement: |
5
|
Hit Dice: |
2 |
THAC0: |
19
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No. of Attacks: |
1
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Damage/Attack: |
varies per weapon
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Special Attack: |
Spore Cloud |
Special Defences: |
Spore Cloud
|
Magic Resistance: |
80% against sleep and charm |
Size: |
man-sized (approx.5 ft) |
Morale: |
normal |
XP Value: |
500
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General Introduction: The Mushru are a race of
intelligent mushroom-men.
They originated in
subterranean enviroments, but
have since found deep forests
to be more to their liking.
They are for the most part a
peaceful race, who are
content raising their mushroom
crops without interference.
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Combat: The Mushru are a peaceful
race, but that does not mean
they do not raise arms. They
are more than willing to fight
to preserve their way of life.
The Mushru use weapons
that resemble normal
weapons, save that they are
made of wood and mushroom
materials. They are magical in
nature, giving the weapon +2
for hit and damage, and one
of these effects, based on a
d3 roll: 1.) The wielder gains
limited plant control 2.) The
wielder gains regeneration of 1
hit point per turn, or 3.)The
weapon releases poisons into
the enemy. The weapon can
reproduce and grow itself
anew. More powerful Mushru
weapons are said to exist, but
these are really hard to find.
The Mushru also have a
special attack called the Spore
Cloud. They release a cloud of
spores that confuses the
enemy if they fail save vs.
breath weapon. The enemy
will stumble around in
confusion, lose all orientation,
and will not be able to attack
or defend itself. This is used
most often as a defense
mechanism, although more
aggressive individuals will use it
for attack. |
Habitat/Society: The Mushru live in vast
cities deep within dense
forests of all types, where
damp and dark conditions,
along with plenty of
decomposing material, leave
ideal ground for growing their
mushrooms. Mushrooms are
the main source of food for
the Mushru, although they
enjoy other items. The Mushru
mushrooms are also a high
demand trade item, with many
different varieties. Some are
rumoured to be a panacae,
others are said to be the most
delicious food ever, while
others have hallucinogenic
effects.
Mushru society is based on
a republic form of government.
The leaders are voted on by
the people, and stay in office
for ten years. They gather in a
meeting called The Gathering,
which is a form of senate and
court, where laws and rulings
are made. They are generally
fair in the proceedings, and
there has never been a report
of injustice or cruelty among
any Mushru governing body.
The Mushru religion is
devoted to a deity called the
Great One. The Great One is
supposed to be a giant,
omnicient mushroom living
deep within subterranean
confines known only to the
Mushru. Every five years, the
Mushru make a pilgrimage to
the Great One, however, no
one as ever seen what they
do there.
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Ecology: The Mushru are physically
an unusual species. They
reproduce by spores, which all
Mushru possess. All Mushru
have both male and female
spores, however, males have a
much higher concentration of
male spores, and vice versa.
Spores are also a means of
communication, acting as sort
of a psychic link to other
mushru and other species. To
a non-mushru, this mind-speak
may seem at first disturbing,
but at this point the mushru
will vocalize, a low, gutteral,
incomprehensable strain of
babble with occasional
squeaks. It is hard to imagine
that they are actually speaking
the common tongue, or any
other tongue. They
understand Common, Elven,
Dwarven, Undercommon,
Goblin, Orc, animal speech,
and plant speech. If they do
not know a language, chances
are they can pick it up quick.
The spore-link they use to
communicate will appear in a
person's mind as their native or
most commonly used tongue.
The Mushru also have a
language, yet only they are
capable of learning it, even the
most learned of scholars are
dumbfounded by the Mushru
tongue.
Mushru live for
approximately 1000 years. For
the first 100 years, they are
known as buttoncaps, the
infant to juvenile stage of a
Mushru. After that, they live
for 800 years as Adults, known
simply as Mushru. For the last
100 years of life, they are
Oldcaps. Buttoncaps are said
to be cute and cuddly,
whereas Oldcaps are wrinkled
and grey, and very dry-looking.
Mushru stand about 5 ft
tall. They are usually plumpish
in stature, yet they are
extremely light. They range in
color from grey to white, with
caps ranging from dull grey to
bright red with white spots.
They have one less digit on
their hands than do humans,
and their feet appear more as
stumps with three large toes.
Their skin appears soft, yet it is
actually quite tough, especially
the caps.
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