by Quickfoot Lockpicker
 Climate/Terrain: Forest
 Frequency: Uncommon (20% chance)
 Organization: Solitary
 Activity Cycle: Day
 Diet: Omnivore
 Intelligence: Exceptionally Intelligent (15-16)
 Treasure: C
 Alignment: Chaotic Evil

 No. Appearing: 1
 Armor Class: 6
 Movement: 3
 Hit Dice: 4
 THAC0: 12
 No. of Attacks: 2
 Damage/Attack: 1d6
 Special Attack: Leafslash
 Special Defences: Harden
 Magic Resistance: 20% (Weak to Fire)
 Size: H
 Morale: 13
 XP Value: 5,000
General Introduction: A Daemonwood is basically a walking tree. During the night and most of the day while not threatened they remain inactive and usually stay dormant until hungry or provoked.

Combat: They fight by using their branches as weapons and can use Leafslash. They are really slow so they mostly attack unexpectedly.

Habitat/Society: They live solitary live preying on animals that get into their branches.


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