Daemonwood
by Quickfoot Lockpicker |
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Climate/Terrain: |
Forest |
Frequency: |
Uncommon (20% chance)
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Organization: |
Solitary
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Activity Cycle: |
Day
|
Diet: |
Omnivore |
Intelligence: |
Exceptionally Intelligent (15-16) |
Treasure: |
C |
Alignment: |
Chaotic Evil
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No. Appearing: |
1
|
Armor Class: |
6 |
Movement: |
3
|
Hit Dice: |
4 |
THAC0: |
12
|
No. of Attacks: |
2
|
Damage/Attack: |
1d6
|
Special Attack: |
Leafslash |
Special Defences: |
Harden
|
Magic Resistance: |
20% (Weak to Fire) |
Size: |
H |
Morale: |
13 |
XP Value: |
5,000
|
General Introduction: A Daemonwood is basically a
walking tree. During the night and
most of the day while not
threatened they remain inactive
and usually stay dormant until
hungry or provoked.
|
Combat: They fight by using their branches
as weapons and can use Leafslash.
They are really slow so they
mostly attack unexpectedly. |
Habitat/Society: They live solitary live preying on
animals that get into their
branches.
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