Seeknay

by A.D. Dave and Bryce
 Climate/Terrain: Swamp
 Frequency: Rare (11% chance)
 Organization: Platoon
 Activity Cycle: Night
 Diet: Carnivore
 Intelligence: Nonintelligent (0)
 Treasure: Nil
 Alignment: Chaotic Evil

 No. Appearing: 25-40
 Armor Class: 9
 Movement: 5
 Hit Dice: d4
 THAC0: 20
 No. of Attacks: 1
 Damage/Attack: d4/Bastardization of Arrapaicrag club
 Special Attack: Soul-Sucking
 Special Defences: Nil
 Magic Resistance: Nil
 Size: Medium
 Morale: 12
 XP Value: 10
General Introduction: The Seeknay are cruel hate-loving race of evil Arrapaicrag. They were born as normal Arrapaicrag, but left their communities as mercenaries. These mercenaries were contracted by an evil Goblin lord named Renebrniets.

Combat: The Seeknay fight in much the same way as the Arrapaicrag. Yet these creatures use a bastardization of the Arrapaicrag smoothed wooden clubs. The Seeknay only rival the normal Arrapaicrag due to their extensive training. They have trained their followers in the art of soul-sucking. This art was first mastered by Errot.

Habitat/Society: Renebrniets expended an un-worldy sum, to train these young Arrapaicrag. He set in command, a progidal Arrapaicrag named Errot. This army of darkness has haunted the Arrapaicrag as a plague, ever since Renebrniets first set about to construct this group.

Ecology: When the Seeknay perform a soul- sucking ritual on a female of any species, this specimen will irreversibly become a follower of the Seeknay.

Wander Home