malkavian kender

by omri yuval
 Climate/Terrain: Any
 Frequency: Rare (11% chance)
 Organization: Clan
 Activity Cycle: Night
 Diet: Carnivore
 Intelligence: Nonintelligent (0)
 Treasure: like a typical kender
 Alignment: Chaotic Neutral

 No. Appearing: 1-5
 Armor Class: 1
 Movement: base: 35 ft.
 Hit Dice: 4 + 1
 THAC0: 12
 No. of Attacks: 2
 Damage/Attack: 1-6+2
 Special Attack: bite
 Special Defences: none
 Magic Resistance: none
 Size: like a kender
 Morale: low
 XP Value: 500-1000
General Introduction: the malkavian kender is a really weird combination of kender and vampire. it looks like a kender but it has fangs. because it is malkavian it is allways insane and will talk nonsense most of the time. there is no other vampire clan kender.

Combat: the malkav kender uses a hoopak and it's teeth to fight. every time it succesfully bites an enemy it restores 2 life. after a number of bites (depending on the bitten's health and the d.m), the bitten faints and may turn into a malkavian kender after a week. it also uses a hoopak and because of it's strength as a vampire it gets +2.

Habitat/Society: they live in almost every place and roam the forests for food by night. they can never die by old age and other malkav kender can ressurect them if they weren't staked.

Ecology: every once in a while you'll meet a fangless malkav kender. be especially carefull with these because they'ss take straws and stick them in your neck in order to drink blood.

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