Dontog
| by Ghostbuster Lillypad |
|
| Climate/Terrain: |
Hills |
| Frequency: |
Very Rare (4% chance)
|
| Organization: |
Solitary
|
| Activity Cycle: |
Any
|
| Diet: |
Carnivore |
| Intelligence: |
Godlike Intelligence (21+) |
| Treasure: |
none |
| Alignment: |
Lawful Good
|
|
| No. Appearing: |
1
|
| Armor Class: |
1 |
| Movement: |
17
|
| Hit Dice: |
1 |
| THAC0: |
3
|
| No. of Attacks: |
1
|
| Damage/Attack: |
1-1
|
| Special Attack: |
nil |
| Special Defences: |
nil
|
| Magic Resistance: |
nil |
| Size: |
10 centemeters |
| Morale: |
20 |
| XP Value: |
10
|
| General Introduction: The Dontog are very inteligent
creatures.
They were created by an
order of
renegade mages dedicated to
good.
These mages wanted to purge
the
world of all evil by creating a
race of super inteligent,super
powerfull and supremlly good
beings, to fight for good.
Unfortunately, the mages
were all
some of the weakest mages in
the
world; what they created
were the
Dontogs, a race of tiny, weak
and
supremly intilegent and good
mice.
|
| Combat: The Dontogs, being mice, are
very
weak.
They can attack with thier
theeth
and tiny claws, and will do so
to
any evil being they meet. |
| Habitat/Society: The Dontog, being created to
be a
supreme race, are under the
illousion that they are supreme.
They believe themselves to be
invincble, and will travel alone,
to "Purify the world of evil"
meeting only to mate.
|
| Ecology: The reason the Dontog are so
rare
is that they will attack an evil
being instantly, and being
mice,
they always die.
If one Dontog witnesses a
death of
another, he will promptly
forget
it. |
|
|
|  |
|