Kencky by Pittbullsoul
Small Animal
Hit Dice: 2d8+2 (11 hp)
Initiative: +2 (+2 Dex)
Speed: 50 ft.
AC: 13 (+1 size, +2 Dex)
Attacks: Bite +3 melee, 2 claw +2 melee
Damage: Bite 1d6-2, claw 1d4-1
Face/Reach: 5 ft. by 5 ft./5 ft.
Saves: Fort +4, Ref +5, Will -4
Abilities: Str 7, Dex 14, Con 12, Int 2, Wis 2, Cha 14
Skills: Jump +1, Listen +-1, Search +-1, Spot +-1, Swim +1
Feats: Weapon Finesse

Environment: Any land
Organization: Solitary, Pair, Gang (2-5), or Gang (5-20)
Challenge Rating: 1/3
Treasure: None
Alignment: Always neutral
Advancement: 3-4 HD (Small); 5-6 HD (Medium-size)


It's a spunky little buddy of all Kender. It's a Kender's best friend. It's doggy that Kender breed to be fearless and adventureous.

It's a small dog that resembles a grey hound. It's fur colors are red, brown, or black. It eats anything that someone will give it and wild ones eat dead animals. When not fighting it wanders around with its Kender master or it just gets in trouble with its Kender master. You can find them near it's master and also in Kender towns.

Combat
They try not to fight with others, but if cornered it will bite and claw with it's two front paws until it's out of trouble.

Animals have low-light vision.

Society
They live with their masters and will go anywhere with them. Wild ones wander around the world looking for new things and adventures, a lot like Kenders do. Wild ones stay in packs for protection and they steals meat from other animals. They also attack dying or sick creatures.

This creature has not yet been play tested.
This is a kender type creature.

 



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