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Mudraiser
donated by Standback

Description:
Normally, it is a mud-encrusted sword, slightly bent out of shape. Should a gully dwarf happen to pick it up, it will emit a flash of light, and be transformed into a splendid, impressive sword of finest dwarven steel. If the gully dwarf puts it down again (or dies), it will revert back to its usual state.

History: Mudraiser was created by Quexizotl the Queer, a strange, hermitlike red-robed mage whose bizarre artifacts are infamous throughout Krynn.
It appears Quexizotl thought it would be amusing (or perhaps he had some actual reason - only Gilean knows for certain) to create a magical weapon usable only by gully dwarves - indeed, a weapon that turns a gully dwarf into a fearsome warrior. He set about crafting and enchanting a magical sword, which he dubbed "Mudraiser." He then cast a spell which hid Mudraiser in a completely random location somewhere on Ansalon, unknown even to Quexizotl himself.

How it Works: When wielded by a gully dwarf, Mudraiser acts as a magical short sword +3. The gully dwarf's strength is augmented so that he can actually carry the weapon (his Strength is raised to 16), although chances are he won't have the slightest idea how to use it. Every time the gully dwarf succesfully hits his foe, the foe will be magically covered with a thin layer of wet, sticky mud.
If a non-gully dwarf tries to use Mudraiser, it acts as a cursed short sword -2, save that the wielder may discard the weapon if so he choses. If a dwarf (other than a gully dwarf) tries to use Mudbringer, it will act as a cursed short sword -3, and the dwarf will be unable to get rid of it, and will be forced to use it in all melee battles until "remove curse" is cast upon him.
BTW, this can be a great item to place in a Dragonlance campaign - just think of your players' consternation if their dwarf spends months trying to get rid of the cursed thing, and just when he does a gully dwarf comes along and... SUPERBULP! A Mudraiser- bearing gully dwarf would make a great NPC (or even PC, possibly, if you've got a creative roleplayer). Or maybe your players need to stop the gully dwarf who's been wreaking havok with his newfound strength ("Noooo! The Aghar's back again!").

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